Tag Archives: development

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13 Sep 2011

Smile Week: Dialogue Options

Today’s entry in Smile Week is a bit of compare and contrast. As MMO gamers we’re a bit of a fortunate bunch when it comes to developers and publishers. We’re looked after, listened to and cared for much more than … Continue reading

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12 Sep 2011

Smile Week: Incredible Ubiquity

I’ve been spending a lot of time thinking about how I was going to kick off Smile Week. About which ideas I’d pull together and what stories I’d share. Unfortunately I’d spent a lot of time thinking and not very … Continue reading

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23 Aug 2011

The Lure of the Franchise

I was recently chatting to a friend about how we felt about Warcraft these days. We were both a little jaded and going through the same cycle of log in, raid, log out. I can just imagine a line of … Continue reading

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17 Aug 2011

A Thoroughly European Convention

Besides keeping an eye on new releases, there are traditionally a handful of important dates in the gaming calendar. The season starts with the Game Developers Conference in early March, sweeps through to E3 in June. You then get a … Continue reading

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15 Aug 2011

Storybricks: Questions & Answers

Following on from my recent first look at StoryBricks, I also got the chance to put some questions directly to Phil Carlisle, Namaste’s AI CTO. Phil’s probably best known for his work on the classic Worms series. Read on to … Continue reading

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