Monthly Archives: January 2012

31 Jan 2012

Replacing the Superficial Intelligence

I have an opinion on Non-Player Characters. It emerged in the days of the first escort quest I attempted, when the computer-controlled NPC I’d be chaperoning would sprint ahead to certain death at the hands of hungry skeletons. If they … Continue reading

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29 Jan 2012

Getting Started with MMO Blogging

In the time since I started blogging about MMOs, I’ve learned a huge amount about writing, sharing and being part of a staggeringly huge community. In many respects though I’m still a noob, bumbling around and making mistakes. Things like … Continue reading

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27 Jan 2012

My Struggle with Sandboxes

I’ve been having a bit of a Minecraft kick lately, after finally getting enough time to enjoy the recent(ish) updates. The world generator now spawns features like abandoned mines, subterranean strongholds and populated villages as part of an Adventure Mode … Continue reading

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24 Jan 2012

LFD: No Simple Answers

Looking around the blogsphere today reminds me of battle re-enactment. I can see the same people pulling on the same uniform and dusting off the same weapons to have the same good-natured scrap over something. The sheep-skin drums are beating, … Continue reading

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23 Jan 2012

How SWTOR Will Make A Profit

There’s been a lot of talk recently about how Star Wars: The Old Republic was going to be BioWare’s most expensive mistake, ending up consigned in the footnotes of history as a video gaming failure. It’s easy to see where … Continue reading

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