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Tag Archives: theorycraft
3 COMMENTS
4 Nov 2017
WoW Classic – How It Might Work
Vanilla – it’s a flavour of Warcraft that veterans remember fondly. Class raids to Stratholme, 40-player raids through Molten Core, and camping general chat to find dungeon groups. It was a time before transmogs, flying mounts, or pet battles. And … Continue reading
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Tags: design, development, hardware, realms, servers, theorycraft, vanilla, world of warcraft classic, wow classic
Tags: design, development, hardware, realms, servers, theorycraft, vanilla, world of warcraft classic, wow classic
16 Mar 2016
The Changing Face of MMOs
Sometimes, MMO commentary feels cyclical. Back in 2014, we were musing how Blizzard’s cancellation of Titan signalled an end to the grand MMO genre. Now that Daybreak Games has shoved EverQuest Next out of a similar airlock, the same opinion is … Continue reading
23 Jan 2012
How SWTOR Will Make A Profit
There’s been a lot of talk recently about how Star Wars: The Old Republic was going to be BioWare’s most expensive mistake, ending up consigned in the footnotes of history as a video gaming failure. It’s easy to see where … Continue reading
11 Jan 2012
Pure DPS: The One True Class
Every so often I hear this argument crop up: character classes that can only deal damage shouldn’t exist in modern MMOs. Every class should instead be able to switch to tanking or healing, or possibly even both. The idea is … Continue reading
10 Nov 2011
The Unknown Warcraft Subscriber
There’s been a flurry of commentary recently on the recent earnings call by Activision Blizzard, where they provide some highlights on their third quarter performance. If you’re interested in reading through the entire transcript of the call you can find … Continue reading