Tag Archives: development

Comments Off on Dauntless Founders Alpha Preview
24 Aug 2017

Dauntless Founders Alpha Preview

Disclaimer: I bought into the Founders Alpha. As such, the usual caveats apply: wanting to avoid buyer’s remorse, wanting something to be good because you’ve sunk money into it, and so on. If you’re not comfortable with risking your investment … Continue reading

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Comments Off on Path of Fire – a Delicious Demo Experience
13 Aug 2017

Path of Fire – a Delicious Demo Experience

Earlier this week, I promised that I’d be taking a look at Path of Fire, the upcoming expansion for Guild Wars 2, during the open demo weekend. I wanted to discover for myself if the sense of wonder had been … Continue reading

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Comments Off on Path of Fire – the Hopeful Skeptic
8 Aug 2017

Path of Fire – the Hopeful Skeptic

I am not good at Guild Wars 2. My experience began during the original beta, where I died so many times in the Ascalonian Catacombs instance that I polished the floor with my corpse. From such a promising start, I … Continue reading

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Comments Off on The Legion Dungeon Love-Affair
8 Sep 2016

The Legion Dungeon Love-Affair

‘Thank you for fetching my tools, Wilkins. But, before I can teach you the secrets of Mid-Legion Tailoring, you must carry out one more task’ ‘Yes, Master?’ The scruffy young apprentice looked up, hope welling in his big eyes. ‘Indeed. … Continue reading

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Comments Off on Crowdsourcing MMO Design
19 Mar 2016

Crowdsourcing MMO Design

Today, I’m going to look at two related topics. The first came out of a new initiative from Carbine Studios called DevConnect, where the studio asks players for input on potential changes to WildStar. The first topic is about faction barriers … Continue reading

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