Tag Archives: development

1 COMMENT
31 Jan 2012

Replacing the Superficial Intelligence

I have an opinion on Non-Player Characters. It emerged in the days of the first escort quest I attempted, when the computer-controlled NPC I’d be chaperoning would sprint ahead to certain death at the hands of hungry skeletons. If they … Continue reading

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19 COMMENTS
23 Jan 2012

How SWTOR Will Make A Profit

There’s been a lot of talk recently about how Star Wars: The Old Republic was going to be BioWare’s most expensive mistake, ending up consigned in the footnotes of history as a video gaming failure. It’s easy to see where … Continue reading

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4 COMMENTS
31 Dec 2011

To The Future!

What a year it’s been! There’s been a couple of major launches with both RIFT and Star Wars: The Old Republic attracting a lot of attention and enjoying success. There’s been a whole series of subscription MMOs switching to a … Continue reading

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10 COMMENTS
29 Dec 2011

Questions To You: On Criticism

As we move into the new year I wanted to take some time to pose a handful of meta-questions. Instead of doing my usual role of talking about MMOs, I wanted to get some feedback from you on some broader … Continue reading

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4 COMMENTS
17 Oct 2011

Hobbyists, Indies and the Doom Moment

Have you ever wanted to change something about your favourite MMO? Maybe write your own questline or create your own models? Perhaps build your own game world or maybe even write your own game? Have you wanted to go from … Continue reading

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