Tag Archives: development

12 Nov 2017

Blizzard Engineering: The Nuggets from Blizzcon

It’s not often when you hear engineers talk about the games they’ve been working on. It’s like a peek inside the machine, or under the hood. So it’s no surprise that I was pretty geeked out when I heard that … Continue reading

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8 Nov 2017

WoW Communities: Create Your Own Realm?

The meaning of a Realm in World of Warcraft has become incredibly blurred. It’s no longer a distinct cluster of servers, or even a static circle of characters.Over time, patches and expansions have added cross realm LFG tools, shared cities … Continue reading

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7 Nov 2017

Battle for Azeroth – First Thoughts

Another Blizzcon has happened, and another World of Warcraft expansion has been announced. Recent expansions have focused on defeating external threats, but  Battle for Azeroth aims to reignite the classic conflict between the Alliance and Horde. Only this time, it feels … Continue reading

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4 Nov 2017

WoW Classic – How It Might Work

Vanilla – it’s a flavour of Warcraft that veterans remember fondly. Class raids to Stratholme, 40-player raids through Molten Core, and camping general chat to find dungeon groups. It was a time before transmogs, flying mounts, or pet battles. And … Continue reading

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29 Aug 2017

Destiny 2: PC Beta First Impressions

Previously, I was cautiously optimistic about the Destiny 2 beta on PC. Unsurprisingly, after hitting it for a few hours yesterday, I’m much more enthusiastic. I’ve always felt that good first-person shooters are played best with a mouse and keyboard, … Continue reading

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