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Tag Archives: design
1 COMMENT
7 Nov 2017
Battle for Azeroth – First Thoughts
Another Blizzcon has happened, and another World of Warcraft expansion has been announced. Recent expansions have focused on defeating external threats, but Battle for Azeroth aims to reignite the classic conflict between the Alliance and Horde. Only this time, it feels … Continue reading
1 comment, add yours!
Tags: battle for azeroth, bfa, design, development, expansion, update, warcraft, wow
Tags: battle for azeroth, bfa, design, development, expansion, update, warcraft, wow
4 Nov 2017
WoW Classic – How It Might Work
Vanilla – it’s a flavour of Warcraft that veterans remember fondly. Class raids to Stratholme, 40-player raids through Molten Core, and camping general chat to find dungeon groups. It was a time before transmogs, flying mounts, or pet battles. And … Continue reading
3 comments, add yours!
Tags: design, development, hardware, realms, servers, theorycraft, vanilla, world of warcraft classic, wow classic
Tags: design, development, hardware, realms, servers, theorycraft, vanilla, world of warcraft classic, wow classic
Comments Off on Destiny 2: PC Beta First Impressions
29 Aug 2017
Destiny 2: PC Beta First Impressions
Previously, I was cautiously optimistic about the Destiny 2 beta on PC. Unsurprisingly, after hitting it for a few hours yesterday, I’m much more enthusiastic. I’ve always felt that good first-person shooters are played best with a mouse and keyboard, … Continue reading
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Tags: beta, design, destiny, destiny 2, development, fps
Tags: beta, design, destiny, destiny 2, development, fps
Comments Off on Dauntless Founders Alpha Preview
24 Aug 2017
Dauntless Founders Alpha Preview
Disclaimer: I bought into the Founders Alpha. As such, the usual caveats apply: wanting to avoid buyer’s remorse, wanting something to be good because you’ve sunk money into it, and so on. If you’re not comfortable with risking your investment … Continue reading
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Tags: dauntless, design, development, lfd, monster hunter, Phoenix labs
Tags: dauntless, design, development, lfd, monster hunter, Phoenix labs
Comments Off on Path of Fire – the Hopeful Skeptic
8 Aug 2017
Path of Fire – the Hopeful Skeptic
I am not good at Guild Wars 2. My experience began during the original beta, where I died so many times in the Ascalonian Catacombs instance that I polished the floor with my corpse. From such a promising start, I … Continue reading
Comments Off on Path of Fire – the Hopeful Skeptic
Tags: asura, design, development, exotics, expansion, guild wars 2, heart of thorns, path of fire, return
Tags: asura, design, development, exotics, expansion, guild wars 2, heart of thorns, path of fire, return