New year, new game. Back in December, I mentioned that I’d be giving Final Fantasy XIV a try, with the Japanese MMO getting three months to win me over. Surprisingly, it’s managed to hold my attention in a magitek grip ever since I created a new character earlier this month. If my Twitter feed is anything to go by, I’m having a whale of a time.
However, if I’m honest, this isn’t my first time in FFXIV. Back in the original beta, rolled a new character and ventured forth, quickly stumbling on a quest to kill ten rats. Only the rats only had three spawn points, and the spawn timer was so low that a growing crowd of players swamped them. I logged out and never looked back, passing on the game until now.
That was almost ten years ago. Time passes and games change, but few have gone through as much upheaval as FFXIV. I interviewed producer/director Yoshida-san back when he was preparing to relaunch the game with the subtitle A Realm Reborn, and I couldn’t help but appreciate the energy and faithful commitment he brought to the job. A few years later, the reboot was a success and his team was already working away on an expansion pack.

I’d always promised that I’d give FFXIV a proper go, and even bought a boxed copy for PlayStation 4. But something else always got in the way, or trashed my plans, or caused a complication. Until this year, it always seemed not to be.
Today, I feel like an idiot for putting it off for so long. After playing for a few weeks, I’ve discovered that Final Fantasy XIV: A Realm Reborn is huge fun.
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