Category Archives: MMO Musings

Comments Off on Warcraft: Legion – Endgame Perfected?
23 Sep 2016

Warcraft: Legion – Endgame Perfected?

With a few notable exceptions, levelling in MMOs is a temporary experience. We get a few weeks of meaty questing and cinematics, followed by months of waiting for content updates. It’s the Achilles Heel of the theme-park experience – rich … Continue reading

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Comments Off on The Legion Dungeon Love-Affair
8 Sep 2016

The Legion Dungeon Love-Affair

‘Thank you for fetching my tools, Wilkins. But, before I can teach you the secrets of Mid-Legion Tailoring, you must carry out one more task’ ‘Yes, Master?’ The scruffy young apprentice looked up, hope welling in his big eyes. ‘Indeed. … Continue reading

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Comments Off on Crowdsourcing MMO Design
19 Mar 2016

Crowdsourcing MMO Design

Today, I’m going to look at two related topics. The first came out of a new initiative from Carbine Studios called DevConnect, where the studio asks players for input on potential changes to WildStar. The first topic is about faction barriers … Continue reading

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Comments Off on Why VR Matters to Me
17 Mar 2016

Why VR Matters to Me

Not long ago, I was asked about my thoughts on virtual reality. I’d played EVE: Valkyrie, Elite: Dangerous, and Star Citizen on my Rift DK2, and I was sent a couple of questions. One of them asked if VR actually added … Continue reading

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16 Mar 2016

The Changing Face of MMOs

Sometimes, MMO commentary feels cyclical. Back in 2014, we were musing how Blizzard’s cancellation of Titan signalled an end to the grand MMO genre. Now that Daybreak Games has shoved EverQuest Next out of a similar airlock, the same opinion is … Continue reading

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