Every so often I hear this argument crop up: character classes that can only deal damage shouldn’t exist in modern MMOs. Every class should instead be able to switch to tanking or healing, or possibly even both. The idea is that a shortage of any one of the three roles should be resolved by players…
Month: January 2012
xBox: Security Is A Lie
One of the most important aspects of any online gaming service is how you pay for it. As gamers, we’re willing to spend a substantial amount of cash with companies that we trust. These days it’s not just boxed games and MMO subscriptions either – publishers offer us a range of in-game items and downloadable…
That 6AM Moment
Have you ever had that moment when you’ve been playing an MMO for so long that you lose track of time completely? Where the darkness outside slowly gives way to grey sunlight? Where you mistake the dawn chorus for someone playing Angry Birds nearby? When I started playing Star Wars: The Old Republic with my…