Monthly Archives: November 2011

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14 Nov 2011

The Supermassive Beta

How many beta testers does it take to change a lightbulb? The rather surprising answer is 89. Fifty to just carry on as if light doesn’t matter and continue killing swamp rats or whatever. Ten to raise a ticket complaining … Continue reading

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10 Nov 2011

The Unknown Warcraft Subscriber

There’s been a flurry of commentary recently on the recent earnings call by Activision Blizzard, where they provide some highlights on their third quarter performance. If you’re interested in reading through the entire transcript of the call you can find … Continue reading

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9 Nov 2011

The Gates of Compelling Rewards

Do you ever get the feeling that you’re somehow missing something when you read a particular piece of news? That’s how I felt when I was reading over Ghostcrawler’s latest blogppost where he talks about item stat inflation and the … Continue reading

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4 Nov 2011

The Necessity of End Game

Today’s article is a guest post from Honor’s Code. Let me put on my armchair Game Designer hat for a moment. Put yours on as well and join me as we think about AAA MMOs. I think we can agree … Continue reading

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3 Nov 2011

Mobile MMO Missteps

At the moment I’m on holiday, which probably explains why I’ve been a bit lax on updates. While for some that might mean hitting the nearest beach and putting their head into a good book, for me it means working … Continue reading

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