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Monthly Archives: November 2011
2 COMMENTS
14 Nov 2011
The Supermassive Beta
How many beta testers does it take to change a lightbulb? The rather surprising answer is 89. Fifty to just carry on as if light doesn’t matter and continue killing swamp rats or whatever. Ten to raise a ticket complaining … Continue reading
10 Nov 2011
The Unknown Warcraft Subscriber
There’s been a flurry of commentary recently on the recent earnings call by Activision Blizzard, where they provide some highlights on their third quarter performance. If you’re interested in reading through the entire transcript of the call you can find … Continue reading
9 Nov 2011
The Gates of Compelling Rewards
Do you ever get the feeling that you’re somehow missing something when you read a particular piece of news? That’s how I felt when I was reading over Ghostcrawler’s latest blogppost where he talks about item stat inflation and the … Continue reading
4 Nov 2011
The Necessity of End Game
Today’s article is a guest post from Honor’s Code. Let me put on my armchair Game Designer hat for a moment. Put yours on as well and join me as we think about AAA MMOs. I think we can agree … Continue reading
3 Nov 2011
Mobile MMO Missteps
At the moment I’m on holiday, which probably explains why I’ve been a bit lax on updates. While for some that might mean hitting the nearest beach and putting their head into a good book, for me it means working … Continue reading









